I'm porting a Visual C++ project that is primarily being developed on a 32 bit Windows, to a 64 bit one. I'm having a problem getting Visual Studio to pick the right version of the Windows SDK ...
If you have bought a PC in recent years, in all probabilities you have a 64-bit version of Windows 11/10. Unlike 32-bit (x86) Windows installation that permitted the installation of only 32-bit ...
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