AMD Radeon, in the past, has been infamous for CPU driver overhead problems when running last-gen DirectX 11 and OpenGL APIs. However, thanks to new more low-level APIs and improved micro-architecture ...
Most of the focus at Nvidia's Games Developers Conference (GDC) event has been focused on DirectX, but a rare three-way presentation between Nvidia, Intel, and AMD has emphasized that Microsoft's API ...
"If you want to get a developer's attention, all you need to do is start dropping whole numbers," says Nvidia's Ashu Rege. "Offer something that's not 1.2 times better - but two or three times better ...
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