In a sprawling industrial site, a mix of open, dust-swept killing fields, claustrophobic hallways and obstacle-laden vehicle bays, 8-foot-tall mandibled aliens are cutting down team after team of Homo ...
In September 2010, Halo changed forever. Halo: Reach, a prequel to Bungie’s Halo trilogy and the last game developed by the studio while under Microsoft’s umbrella, messed with established canon and ...