In August 2008, Castle Crashers launched on the Xbox 360. An RPG beat 'em up with over 30 levels of wall-to-wall mayhem, the game was a tribute to an earlier, simpler time in gaming. Game designer Dan ...
Game Almighty posted an interview with Dan Paladin, The Behemoth's artist extraordinaire for Alien Hominid HD and upcoming XBLA title Castle Crashers. In the interview, Dan talks about the differences ...
It takes less than 30 seconds for The Behemoth’s new game to feel right at home with the likes of BattleBlock Theater or Castle Crashers. Game 4, a codenamed project being developed for Xbox One and ...
Anyone hoping that a new generation of consoles will bring some stability to the game industry is bound to be disappointed, according to the co-founders of Castle Crashers developer The Behemoth. In ...
The Behemoth, better known as the house that made Castle Crashers, is continuing a pattern in which it approaches new genres with each project. Its newest venture, Game 4, is a turn-based strategy ...
Remember that upcoming XBLA title from The Behemoth called Castle Crashers that everyone and their mother can't wait for? We know you do! According to artist Dan Paladin's on the official Behemoth ...
You can find the YouTube videos at the bottom of the page this week! Welcome back to The PC Gamer Show, our weekly livestreamed podcast. You can catch the show live on Wednesdays at 1 pm PDT on our ...
San Diego-based developer The Behemoth was set up in 2003 by four veteran developers. Their first game was Alien Hominid - a 2D side-scrolling shooter. After considering the potential difficulties ...
GameSpot may get a commission from retail offers. But Pit People is something different. The game heretofore known only as Game 4 still has The Behemoth’s slapstick humor and hand drawn graphics, but ...
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